DR Games

Making Table Top Games Tell Stories

    2D6 Dungeon – Crib Sheet Bookmark
    £1.99

    2D6 Crib Sheet Bookmark is designed to be used as a quick reference guide for 2D6 Dungeon a classic-style dungeon crawl, print & play, roll-and-write game, designed for solo play. Where you explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

    £1.99

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    2D6 Dungeon – Digital Edition
    £5.99

    2D6 Dungeon is a classic-style dungeon crawl, print & play, roll-and-write game designed for solo play. You explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

    £5.99

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    2D6 Dungeon – Faux Leather
    £59.99

    2D6 Dungeon is a classic-style dungeon crawl, print & play, roll-and-write game designed for solo play. You explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

    £59.99

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    2D6 Dungeon – Hardback Edition
    £29.99

    2D6 Dungeon is a classic-style dungeon crawl, print & play, roll-and-write game designed for solo play. You explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

    £29.99

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    2D6 Dungeon – Lair Expansion Digital Edition
    £3.99

    2D6 Dungeon – A New Adventure

    Adventurers are known to have braved the caves for many reasons. To help rid the land of the creatures that might venture out at night or to find treasure to support their growing domains. Others enter to raise their level before they venture back into the main undefeated dungeon that plagues the land.

    This is the Lairs Expansion for 2D6 Dungeon and features the rules and tables for the Infernal Caves and Sunken Swamp. To play the Lairs Expansion you will need the 2D6 Dungeon Core Rules. You will also need the Tables Codex as some of the tables referenced in this expansion are found there.

     

    £3.99

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    2D6 Dungeon – Lair Expansion Paperback Edition
    £9.99

    2D6 Dungeon – A New Adventure

    Adventurers are known to have braved the caves for many reasons. To help rid the land of the creatures that might venture out at night or to find treasure to support their growing domains. Others enter to raise their level before they venture back into the main undefeated dungeon that plagues the land.

    This is the Lairs Expansion for 2D6 Dungeon and features the rules and tables for the Infernal Caves and Sunken Swamp. To play the Lairs Expansion you will need the 2D6 Dungeon Core Rules. You will also need the Tables Codex as some of the tables referenced in this expansion are found there.

     

    £9.99

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    2D6 Dungeon – Paperback Edition
    £14.99

    2D6 Dungeon is a classic-style dungeon crawl, print & play, roll-and-write game designed for solo play. You explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

    £14.99

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    2D6 Dungeon – Printed Creature Cards
    £11.99

    2D6 Printed Creature Cards are designed to be used in conjunction with 2D6 Dungeon a classic-style dungeon crawl, print & play, roll-and-write game, designed for solo play. Where you explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

    £11.99

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    2D6 Dungeon – Value Lists Bookmark
    £1.99

    2D6 Value sheet Bookmark is designed to be used as a quick reference guide for 2D6 Dungeon a classic-style dungeon crawl, print & play, roll-and-write game, designed for solo play. This bookmark list the values some of the most commonly found non magical items available within the dungeon. Included on the bookmark are lists for: Gem values, Miscellaneous values, Armour values and a Herb table.

     

    £1.99

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    2D6 Haunted House
    £3.49

    2D6 Haunted House

    The Haunted House expansion is based in the same world as the rest of the 2D6 Dungeon and although the Haunted House theme is often seen in modern contexts, in this situation it is placed in the fantasy world of Coradine. This time though, rather than playing an adventurer, you play the town constable and have been called to a house on the outskirts of town, where something strange is happening. As it happens, it is All Deaths’ Eve and locals want the site cleared so the evil does not spread to the rest of the village. They are calling it a haunting, an infestation of Low Magic, but who knows what creatures have taken up residence?”

    £3.49

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    Dark Force Incursion – Map Pack 1
    £1.00

    Dark Force Incursion is a solo game where the player has to reclaim the defensive forts in his land from an invading Dark Force. It is played on a single sheet of paper and with the use of a six sided dice the player plots his route across the hex grid map. Obstacles will be encountered and battles lost. The aim of the game is to claim back more than half of the forts on the map. The number will vary based upon the map, but ultimately if the Dark Force defends half or more of the forts on the map you have lost. You can claim a fort tile by placing one of your armies on it. This must be achieved before the dark force amasses 25 armies. If the dark force raises 25 armies before you reclaim the forts, they have contained your rebellion and the war is lost.

    Every game of Dark Force Incursion tells a story of battle and conflict. This is the strength of the game. You can see your own attempt at saving your lands and the resulting narrative, a series of encounters that often have dramatic outcomes.

    £1.00

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  • Dark Force Incursion – Omnibus Edition – Paperback Booklet
    Dark Force Incursion – Omnibus Edition – Paperback Booklet
    £8.99

    Dark Force Incursion is a solo game where the player has to reclaim the defensive forts in his land from an invading Dark Force. It is played on a single sheet of paper and with the use of a six sided dice the player plots his route across the hex grid map. Obstacles will be encountered and battles lost. The aim of the game is to claim back more than half of the forts on the map. The number will vary based upon the map, but ultimately if the Dark Force defends half or more of the forts on the map you have lost. You can claim a fort tile by placing one of your armies on it. This must be achieved before the dark force amasses 25 armies. If the dark force raises 25 armies before you reclaim the forts, they have contained your rebellion and the war is lost.

    Every game of Dark Force Incursion tells a story of battle and conflict. This is the strength of the game. You can see your own attempt at saving your lands and the resulting narrative, a series of encounters that often have dramatic outcomes.

    £8.99

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  • Dark Force Incursion – Omnibus Edition.
    Dark Force Incursion – Omnibus Edition.
    £5.99

    Dark Force Incursion is a solo game where the player has to reclaim the defensive forts in his land from an invading Dark Force. It is played on a single sheet of paper and with the use of a six sided dice the player plots his route across the hex grid map. Obstacles will be encountered and battles lost. The aim of the game is to claim back more than half of the forts on the map. The number will vary based upon the map, but ultimately if the Dark Force defends half or more of the forts on the map you have lost. You can claim a fort tile by placing one of your armies on it. This must be achieved before the dark force amasses 25 armies. If the dark force raises 25 armies before you reclaim the forts, they have contained your rebellion and the war is lost.

    Every game of Dark Force Incursion tells a story of battle and conflict. This is the strength of the game. You can see your own attempt at saving your lands and the resulting narrative, a series of encounters that often have dramatic outcomes.

    £5.99

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    Dark Force Incursion – Reindeer Rules and Snow Fields Maps.
    £1.00

    Dark Force Incursion is a solo game where the player has to reclaim the defensive forts in his land from an invading Dark Force. It is played on a single sheet of paper and with the use of a six sided dice the player plots his route across the hex grid map. Obstacles will be encountered and battles lost. The aim of the game is to claim back more than half of the forts on the map. The number will vary based upon the map, but ultimately if the Dark Force defends half or more of the forts on the map you have lost. You can claim a fort tile by placing one of your armies on it. This must be achieved before the dark force amasses 25 armies. If the dark force raises 25 armies before you reclaim the forts, they have contained your rebellion and the war is lost.

    Every game of Dark Force Incursion tells a story of battle and conflict. This is the strength of the game. You can see your own attempt at saving your lands and the resulting narrative, a series of encounters that often have dramatic outcomes.

    £1.00

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    Dark Force Incursion – Wastelands Map series 1 and 2
    £1.00

    Dark Force Incursion is a solo game where the player has to reclaim the defensive forts in his land from an invading Dark Force. It is played on a single sheet of paper and with the use of a six sided dice the player plots his route across the hex grid map. Obstacles will be encountered and battles lost. The aim of the game is to claim back more than half of the forts on the map. The number will vary based upon the map, but ultimately if the Dark Force defends half or more of the forts on the map you have lost. You can claim a fort tile by placing one of your armies on it. This must be achieved before the dark force amasses 25 armies. If the dark force raises 25 armies before you reclaim the forts, they have contained your rebellion and the war is lost.

    Every game of Dark Force Incursion tells a story of battle and conflict. This is the strength of the game. You can see your own attempt at saving your lands and the resulting narrative, a series of encounters that often have dramatic outcomes.

    £1.00

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    Hunter Herder
    £2.99

    Hunter Herder is a two player game, with a play time of about 20 minutes. Each player will either take on the role of the Herder or the Hunter.

    The Herder: In the conifer forests of the northern wastes, you are the Reindeer Herder. But you have heard that an enemy King, who is invading your land, has sent in his Hunter to round up eight reindeer to pull his mighty sleigh. You have no intention of letting this King steal away your herd and so are tasked with using your guile and knowledge to hide them from the enemy King’s Hunter.

    The Hunter: The King has called you forth and told you to find eight reindeer to pull his mighty sleigh. The only place to capture these reindeer is the northern wastes in enemy territory and so you have no choice but to head into these harsh lands. One of your minions has told you a Herder protects the reindeer so you must use your hunting prowess to do your King’s bidding.

    £2.99

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  • Rad Zone Totality – Box Set
    Rad Zone Totality – Box Set
    £60.00

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

    £60

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  • Rad Zone Totality – Digital Bundle
    Rad Zone Totality – Digital Bundle
    £12.99

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

    £12.99

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  • Rad Zone Totality – Digital Version
    Rad Zone Totality – Digital Version
    £7.99

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

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  • Rad Zone Totality – Hardback Version
    Rad Zone Totality – Hardback Version
    £35.00

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

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  • Rad Zone Totality – Paperback Bundle
    Rad Zone Totality – Paperback Bundle
    £21.99

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

    £21.99

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  • Rad Zone Totality – Paperback Version
    Rad Zone Totality – Paperback Version
    £15.00

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

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  • Rad Zone Totality – Printed Episode sheets.
    Rad Zone Totality – Printed Episode sheets.
    £3.00

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

    £3.00

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    Rad Zone Totality Exhibition Centre Expansion – Digital Only
    £2.99

    This is the second expansion of Rad Zone Totality and is designed to be used in conjunction with the core rules. It includes the search matrix for the Exhibition Centre and the building map. All the search matrix references for the map are included n the expansion, so this is a totally new location and map for your survivors.

     

    The Exhibition Centre search matrices are listed first. Search modifiers do not apply to all tables in the matrix: guidance is provided in the title of the table. Some of the tables are designed to increase the random nature of searching so may point you to another table. In the centre page and at the back of the book are the maps. They included large and smaller formats;  giving two print options.

     

    Situation

    You have discovered a large building which appears to be an Exhibition Centre. There could be useful loot inside, but you can see from the outside that there has already been some looting and it looks like there may even be people living within the structure. However, there could potentially be supplies and handy equipment for the bunker.

     

    You may now select the Exhibition Centre when out on mission!

    £4.99

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    Rad Zone Totality Exhibition Centre Expansion – Paperback booklet
    £4.99

    This is the second expansion of Rad Zone Totality and is designed to be used in conjunction with the core rules. It includes the search matrix for the Exhibition Centre and the building map. All the search matrix references for the map are included n the expansion, so this is a totally new location and map for your survivors.

     

    The Exhibition Centre search matrices are listed first. Search modifiers do not apply to all tables in the matrix: guidance is provided in the title of the table. Some of the tables are designed to increase the random nature of searching so may point you to another table. In the centre page and at the back of the book are the maps. They included large and smaller formats;  giving two print options.

     

    Situation

    You have discovered a large building which appears to be an Exhibition Centre. There could be useful loot inside, but you can see from the outside that there has already been some looting and it looks like there may even be people living within the structure. However, there could potentially be supplies and handy equipment for the bunker.

     

    You may now select the Exhibition Centre when out on mission!

    £4.99

    Add to basket
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