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  • £1.49

    The Blood Ritual has gripped the 1st and 2nd levels of the Dungeon. Murataynie calls to its followers and the Blood Ritual begins. Four types of enemy worshipers have been affected by this religious fervour becoming enhanced and full of rage. Consequently they are now stronger.  Introducing 4 variant creature cards to spice up your 2D6 Dungeon adventure. This is an optional event to increase the difficulty of your level 1 and 2 encounters.

    £1.49

    50 in stock

    2D6 Blood Ritual Event Card

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  • £1.99

    2D6 Crib Sheet Bookmark is designed to be used as a quick reference guide for 2D6 Dungeon a classic-style dungeon crawl, print & play, roll-and-write game, designed for solo play. Where you explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

    £1.99

    19 in stock

    2D6 Dungeon – Crib Sheet Bookmark

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  • £14.99

    2D6 Custom dice set have been specially designed for use with 2D6 Dungeon. The dice set consists of five dice. An X and Y axis dice, a door number die and two standard different coloured pip dice, in a black pouch with the 2D6 logo.

     

    50 in stock

    2D6 Dungeon – Dice Set

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  • £5.99

    2D6 Dungeon is a classic-style dungeon crawl, print & play, roll-and-write game designed for solo play. You explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

    £5.99

    2D6 Dungeon – Digital Edition

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  • £59.99

    2D6 Dungeon is a classic-style dungeon crawl, print & play, roll-and-write game designed for solo play. You explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

    £59.99

    10 in stock

    2D6 Dungeon – Faux Leather

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  • £29.99

    2D6 Dungeon is a classic-style dungeon crawl, print & play, roll-and-write game designed for solo play. You explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

    £29.99

    10 in stock (can be backordered)

    2D6 Dungeon – Hardback Edition

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  • £3.99

    2D6 Dungeon – A New Adventure

    Adventurers are known to have braved the caves for many reasons. To help rid the land of the creatures that might venture out at night or to find treasure to support their growing domains. Others enter to raise their level before they venture back into the main undefeated dungeon that plagues the land.

    This is the Lairs Expansion for 2D6 Dungeon and features the rules and tables for the Infernal Caves and Sunken Swamp. To play the Lairs Expansion you will need the 2D6 Dungeon Core Rules. You will also need the Tables Codex as some of the tables referenced in this expansion are found there.

     

    £3.99

    2D6 Dungeon – Lair Expansion Digital Edition

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  • £9.99

    2D6 Dungeon – A New Adventure

    Adventurers are known to have braved the caves for many reasons. To help rid the land of the creatures that might venture out at night or to find treasure to support their growing domains. Others enter to raise their level before they venture back into the main undefeated dungeon that plagues the land.

    This is the Lairs Expansion for 2D6 Dungeon and features the rules and tables for the Infernal Caves and Sunken Swamp. To play the Lairs Expansion you will need the 2D6 Dungeon Core Rules. You will also need the Tables Codex as some of the tables referenced in this expansion are found there.

     

    £9.99

    16 in stock (can be backordered)

    2D6 Dungeon – Lair Expansion Paperback Edition

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  • £3.99

    2D6 Dungeon Lair Expansion Vol 2 – the adventure continues…

    Most mine shafts that are found in the land have collapsed and cannot be entered. But the Ancient Mine Shaft was well established and has a complex network of deep rooms on three levels. These abandoned locations are feared by locals and can be a place where subterranean creatures have penetrated or sought shelter and must be cleared to remove the threat to the land.

    In the west of Adrumar, in the region that borders the Heartland, are the Basins of Adrumar. They were formed by an earthquake many centuries ago when rock formations were revealed by sinking sands. They are a network of open top rooms set in uneven sandstone chambers sculpted by Kaladear herself during the creation of the world.

     

    £3.99

    2D6 Dungeon – Lair Expansion Volume 2 Digital Edition

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  • £9.99

    2D6 Dungeon Lair Expansion Vol 2 – the adventure continues…

    Most mine shafts that are found in the land have collapsed and cannot be entered. But the Ancient Mine Shaft was well established and has a complex network of deep rooms on three levels. These abandoned locations are feared by locals and can be a place where subterranean creatures have penetrated or sought shelter and must be cleared to remove the threat to the land.

    In the west of Adrumar, in the region that borders the Heartland, are the Basins of Adrumar. They were formed by an earthquake many centuries ago when rock formations were revealed by sinking sands. They are a network of open top rooms set in uneven sandstone chambers sculpted by Kaladear herself during the creation of the world.

     

     

    20 in stock

    2D6 Dungeon – Lair Expansion Volume 2 Paperback Edition

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  • £7.99

    2D6 Dungeon Lairs Expansion Omnibus – all the expansion’s in one edition…

    This omnibus features five lairs from three previous 2D6 publications. These are The Infernal Cave, The Sunken Swamp, The Ancient Mine Shaft, The Basins of Adrumar and The Haunted House. Each is a self contained adventure which will see creatures and treasure revealed in new and unexpected ways.

     

    £7.99

    2D6 Dungeon – Lairs Omnibus Digital Edition

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  • £49.99

    2D6 Dungeon Lairs Expansion Omnibus – all the expansion’s in one edition…

    This omnibus features five lairs from three previous 2D6 publications. These are The Infernal Cave, The Sunken Swamp, The Ancient Mine Shaft, The Basins of Adrumar and The Haunted House. Each is a self contained adventure which will see creatures and treasure revealed in new and unexpected ways.

     

     

    14 in stock

    2D6 Dungeon – Lairs Omnibus Faux Leather Edition

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  • £24.99

    2D6 Dungeon Lairs Expansion Omnibus – all the expansion’s in one edition…

    This omnibus features five lairs from three previous 2D6 publications. These are The Infernal Cave, The Sunken Swamp, The Ancient Mine Shaft, The Basins of Adrumar and The Haunted House. Each is a self contained adventure which will see creatures and treasure revealed in new and unexpected ways.

     

     

    20 in stock

    2D6 Dungeon – Lairs Omnibus Hardback Edition

    £24.99 Add to basket
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  • £14.99

    2D6 Dungeon Lairs Expansion Omnibus – all the expansion’s in one edition…

    This omnibus features five lairs from three previous 2D6 publications. These are The Infernal Cave, The Sunken Swamp, The Ancient Mine Shaft, The Basins of Adrumar and The Haunted House. Each is a self contained adventure which will see creatures and treasure revealed in new and unexpected ways.

     

     

    20 in stock

    2D6 Dungeon – Lairs Omnibus Paperback Edition

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  • £21.99

    2D6 Dungeon Lairs Expansion Omnibus – all the expansion’s in one edition…

    This omnibus features five lairs from three previous 2D6 publications. These are The Infernal Cave, The Sunken Swamp, The Ancient Mine Shaft, The Basins of Adrumar and The Haunted House. Each is a self contained adventure which will see creatures and treasure revealed in new and unexpected ways.

     

     

    20 in stock

    2D6 Dungeon – Lairs Omnibus Spiral Bound Edition

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  • £14.99

    2D6 Dungeon is a classic-style dungeon crawl, print & play, roll-and-write game designed for solo play. You explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

    £14.99

    35 in stock

    2D6 Dungeon – Paperback Edition

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  • £11.99

    2D6 Printed Creature Cards are designed to be used in conjunction with 2D6 Dungeon a classic-style dungeon crawl, print & play, roll-and-write game, designed for solo play. Where you explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

     

    19 in stock (can be backordered)

    2D6 Dungeon – Printed Creature Cards

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  • £11.99

    2D6 Realm Cards are designed to be used in conjunction with 2D6 Realm the official overland expansion for 2D6 Dungeon, the dungeon crawler designed by Toby Lancaster.

     

     

    25 in stock (can be backordered)

    2D6 Dungeon – Realm Game Cards

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  • £24.99

    2D6 Dungeon is a classic-style dungeon crawl, print & play, roll-and-write game designed for solo play. You explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.

    You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.

     

    20 in stock (can be backordered)

    2D6 Dungeon – Spiral Bound Edition

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  • £1.99

    2D6 Value sheet Bookmark is designed to be used as a quick reference guide for 2D6 Dungeon a classic-style dungeon crawl, print & play, roll-and-write game, designed for solo play. This bookmark list the values some of the most commonly found non magical items available within the dungeon. Included on the bookmark are lists for: Gem values, Miscellaneous values, Armour values and a Herb table.

     

    £1.99

    20 in stock

    2D6 Dungeon – Value Lists Bookmark

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  • £3.49

    2D6 Haunted House

    The Haunted House expansion is based in the same world as the rest of the 2D6 Dungeon and although the Haunted House theme is often seen in modern contexts, in this situation it is placed in the fantasy world of Coradine. This time though, rather than playing an adventurer, you play the town constable and have been called to a house on the outskirts of town, where something strange is happening. As it happens, it is All Deaths’ Eve and locals want the site cleared so the evil does not spread to the rest of the village. They are calling it a haunting, an infestation of Low Magic, but who knows what creatures have taken up residence?”

    £3.49

    2D6 Haunted House

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  • £5.99

    2D6 Realm is the overland expansion for 2D6 Dungeon, the dungeon crawler designed by Toby Lancaster. You will need the original 2D6 Dungeon Core Rules to play this expansion even though there are many unique rules herein. This is a roll and write, print and play, solo player game.

    The 2D6 Realm rule book begins with an outline of the setting, followed by the rules and the tables to generate the world within which your adventurer explores and lives. There are many tables to expand the narrative and new sheets that help you manage a realm in which you can also construct buildings to generate an income and work to wards better weapons and equipment. There is also an extensive Lore section that can be used to inject more narrative into your adventure.

    £5.99

    2D6 Realm – Digital Edition

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  • £59.99

    2D6 Realm is the overland expansion for 2D6 Dungeon, the dungeon crawler designed by Toby Lancaster. You will need the original 2D6 Dungeon Core Rules to play this expansion even though there are many unique rules herein. This is a roll and write, print and play, solo player game.

    The 2D6 Realm rule book begins with an outline of the setting, followed by the rules and the tables to generate the world within which your adventurer explores and lives. There are many tables to expand the narrative and new sheets that help you manage a realm in which you can also construct buildings to generate an income and work to wards better weapons and equipment. There is also an extensive Lore section that can be used to inject more narrative into your adventure.

     

    14 in stock

    2D6 Realm – Faux Leather Edition

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  • £29.99

    2D6 Realm is the overland expansion for 2D6 Dungeon, the dungeon crawler designed by Toby Lancaster. You will need the original 2D6 Dungeon Core Rules to play this expansion even though there are many unique rules herein. This is a roll and write, print and play, solo player game.

    The 2D6 Realm rule book begins with an outline of the setting, followed by the rules and the tables to generate the world within which your adventurer explores and lives. There are many tables to expand the narrative and new sheets that help you manage a realm in which you can also construct buildings to generate an income and work to wards better weapons and equipment. There is also an extensive Lore section that can be used to inject more narrative into your adventure.

     

    20 in stock

    2D6 Realm – Hardback Edition

    £29.99 Add to basket
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  • £14.99

    2D6 Realm is the overland expansion for 2D6 Dungeon, the dungeon crawler designed by Toby Lancaster. You will need the original 2D6 Dungeon Core Rules to play this expansion even though there are many unique rules herein. This is a roll and write, print and play, solo player game.

    The 2D6 Realm rule book begins with an outline of the setting, followed by the rules and the tables to generate the world within which your adventurer explores and lives. There are many tables to expand the narrative and new sheets that help you manage a realm in which you can also construct buildings to generate an income and work to wards better weapons and equipment. There is also an extensive Lore section that can be used to inject more narrative into your adventure.

     

    20 in stock

    2D6 Realm – Paperback Edition

    £14.99 Add to basket
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  • £24.99

    2D6 Realm is the overland expansion for 2D6 Dungeon, the dungeon crawler designed by Toby Lancaster. You will need the original 2D6 Dungeon Core Rules to play this expansion even though there are many unique rules herein. This is a roll and write, print and play, solo player game.

    The 2D6 Realm rule book begins with an outline of the setting, followed by the rules and the tables to generate the world within which your adventurer explores and lives. There are many tables to expand the narrative and new sheets that help you manage a realm in which you can also construct buildings to generate an income and work to wards better weapons and equipment. There is also an extensive Lore section that can be used to inject more narrative into your adventure.

     

    23 in stock

    2D6 Realm – Spiral Bound Edition

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  • £4.99

    A5 RPG Maps Zine – Issue 1 Town Center Buildings

    This publication brings you 10 highly detailed hand drawn buildings that could appear in a market or down a high street, where your party of adventures may well explore or spend their downtime.  All in a handy zine format.

    They are designed to be used in a range of RPG fantasy settings and with any number of roleplay systems. As a generic set of buildings, they draw upon a selection of references including historical and fantasy settings, such as medieval Europe and Middle Earth. You can inject these into any mission either as the main encounter space or an aside. These town buildings are great for crime style adventures or the launch into something grander, or a way of introducing an NPC.

    £4.99

    Out of stock

    A5 RPG maps zine – Issue 1 Town Center Buildings

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  • £2.99

    A5 RPG Maps Zine – Issue 1 Town Center Buildings

    This publication brings you 10 highly detailed hand drawn buildings that could appear in a market or down a high street, where your party of adventures may well explore or spend their downtime.  Download and print as required.

    They are designed to be used in a range of RPG fantasy settings and with any number of roleplay systems. As a generic set of buildings, they draw upon a selection of references including historical and fantasy settings, such as medieval Europe and Middle Earth. You can inject these into any mission either as the main encounter space or an aside. These town buildings are great for crime style adventures or the launch into something grander, or a way of introducing an NPC.

    £2.99

    A5 RPG Maps Zine – Issue 1 Town Center Buildings – Digital Version

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  • £5.99

    Dark Force Incursion is a solo game where the player has to reclaim the defensive forts in his land from an invading Dark Force. It is played on a single sheet of paper and with the use of a six sided dice the player plots his route across the hex grid map. Obstacles will be encountered and battles lost. The aim of the game is to claim back more than half of the forts on the map. The number will vary based upon the map, but ultimately if the Dark Force defends half or more of the forts on the map you have lost. You can claim a fort tile by placing one of your armies on it. This must be achieved before the dark force amasses 25 armies. If the dark force raises 25 armies before you reclaim the forts, they have contained your rebellion and the war is lost.

    Every game of Dark Force Incursion tells a story of battle and conflict. This is the strength of the game. You can see your own attempt at saving your lands and the resulting narrative, a series of encounters that often have dramatic outcomes.

    £5.99

    Dark Force Incursion – Omnibus Edition – Digital Version

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  • £8.99

    Dark Force Incursion is a solo game where the player has to reclaim the defensive forts in his land from an invading Dark Force. It is played on a single sheet of paper and with the use of a six sided dice the player plots his route across the hex grid map. Obstacles will be encountered and battles lost. The aim of the game is to claim back more than half of the forts on the map. The number will vary based upon the map, but ultimately if the Dark Force defends half or more of the forts on the map you have lost. You can claim a fort tile by placing one of your armies on it. This must be achieved before the dark force amasses 25 armies. If the dark force raises 25 armies before you reclaim the forts, they have contained your rebellion and the war is lost.

    Every game of Dark Force Incursion tells a story of battle and conflict. This is the strength of the game. You can see your own attempt at saving your lands and the resulting narrative, a series of encounters that often have dramatic outcomes.

    £8.99

    20 in stock

    Dark Force Incursion – Omnibus Edition – Paperback Booklet

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  • £5.00

    Drop Pods – A Single Player RPG Sci-fi Game

    A print and play, roll and write, solo player, RPG game set in a sci-fi near future where you have to set traps and kill aliens!

    You will need two six-sided dice, a pencil, the rule book, contract and map.

     

    £5.00

    Drop Pods – Digital Only Version

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  • £2.99

    Goblin Tower 5e D&D Adventure – Digital Version

    The Goblin Tower is a D&D 5e adventure for 1st to 3rd level characters. It consists of 2-4 sessions in which the players explore a tower and a mine that have been taken over by a goblin tribe known as the Jagged Tusk or simply “The Jaggers”. This motley crew of Hunters, Gatherers and Pariahs are led by their queen, Scoria Grel, and her wizard, the Booyahg Caster called Gas’tunker.

    £2.99

    Infested Building Series Book 1 – Goblin Tower 5e D&D Adventure – Digital only Version

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  • £11.99

    Goblin Tower 5e D&D Adventure – Letter Size Paperback Edition

    The Goblin Tower is a D&D 5e adventure for 1st to 3rd level characters. It consists of 2-4 sessions in which the players explore a tower and a mine that have been taken over by a goblin tribe known as the Jagged Tusk or simply “The Jaggers”. This motley crew of Hunters, Gatherers and Pariahs are led by their queen, Scoria Grel, and her wizard, the Booyahg Caster called Gas’tunker.

    £11.99

    Available on back-order

    Infested Building Series Book 1 – Goblin Tower 5e D&D Adventure – Paperback Edition

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  • £2.99

    Zombie Crypt 5e D&D Adventure – Digital only Edition

    The Zombie Crypt consists of 2-4 sessions in which the players explore a graveyard and crypt. These have both been taken over by a horde of Zombies. In an attempt to stave of his immenent death Sidrata Lidner has taken to practicing the dark arts. These attempts have failed but he has unwittngly created a new Zombie Infestation instead.

    £2.99

    Infested Building Series Book 2 – Zombie Crypt 5e D&D Adventure – Digital only version

    £2.99 Add to basket
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  • £11.99

    Zombie Crypt 5e D&D Adventure – Letter Size Paperback Edition

    The Zombie Crypt consists of 2-4 sessions in which the players explore a graveyard and crypt. These have both been taken over by a horde of Zombies. In an attempt to stave of his immenent death Sidrata Lidner has taken to practicing the dark arts. These attempts have failed but he has unwittngly created a new Zombie Infestation instead.

    £11.99

    14 in stock

    Infested Building Series Book 2 – Zombie Crypt 5e D&D Adventure – Paperback Edition

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  • £2.99

    The Spider Palace 5e D&D Adventure – Digital Only Edition

    The Spider Palace consists of 2-4 sessions in which the players explore the Edmonstone Manor known as the Spider Palace. The Spider Palace have both been taken over by mutated Spiders. Famed Arachnologist Merek Edmonstone has a pre-ememinent collection of spiders, but has his latest specimum proved to be the familes undoing?

    £2.99

    Infested Building Series Book 3 – The Spider Palace 5e D&D Adventure – Digital Only Version

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  • £11.99

    The Spider Palace 5e D&D Adventure – Letter Size Paperback Edition

    The Spider Palace consists of 2-4 sessions in which the players explore the Edmonstone Manor known as the Spider Palace. The Spider Palace have both been taken over by mutated Spiders. Famed Arachnologist Merek Edmonstone has a pre-ememinent collection of spiders, but has his latest specimum proved to be the familes undoing?

    £11.99

    Out of stock

    Infested Building Series Book 3 – The Spider Palace 5e D&D Adventure – Paperback Edition

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  • £2.99

    The Minotaur Labyrinth 5e D&D Adventure – Digital Only Edition

    The Minotaur Labyrinth is a D&D 5e classical mystery adventure for 4th to 6th level characters.  It consists of 2-4 sessions in which the players are drawn in to saving a cursed village that has been transformed into a mighty labyrinth. In order to restore the village and rescue its inhabitants, they must reach the centre of the labyrinth, defeat Foveros the Minotaur and retrieve the Netherwick crystal.

    £2.99

    Infested Building Series Book 4 – The Minotaur Labyrinth 5e D&D Adventure – Digital Only Version

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  • £11.99

    The Minotaur Labyrinth 5e D&D Adventure – Letter Size Paper Back Edition

    The Minotaur Labyrinth is a D&D 5e classical mystery adventure for 4th to 6th level characters.  It consists of 2-4 sessions in which the players are drawn in to saving a cursed village that has been transformed into a mighty labyrinth. In order to restore the village and rescue its inhabitants, they must reach the centre of the labyrinth, defeat Foveros the Minotaur and retrieve the Netherwick crystal.

    £11.99

    10 in stock

    Infested Building Series Book 4 – The Minotaur Labyrinth 5e D&D Adventure – Letter Size Paper Back Edition

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  • £1.99

    Greetings Galactic Citizens,

    This is a solo player game where you take on the role of an Intergalactic Space Trader. You have a freighter which you fly from planet to planet selling your trade goods in the hope of making a profit. You can upgrade your ship, buy bigger ships, make investments and trade goods. Along the way you might do some mining, find a derelict ship, fend off space pirates or head into the entertainment sector. Who knows whom you might meet there.

    IST is a game you can play on the move, as you do not have to use dice although a set of polyhedral dice is handy. You can instead, close your eyes and place a pen on a chart and generate a result that way.

    Digital Only Edition

    £1.99

    Intergalactic Space Trader (IST) – Digital Edition

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  • £7.99

    Greetings Galactic Citizens,

    This is a solo player game where you take on the role of an Intergalactic Space Trader. You have a freighter which you fly from planet to planet selling your trade goods in the hope of making a profit. You can upgrade your ship, buy bigger ships, make investments and trade goods. Along the way you might do some mining, find a derelict ship, fend off space pirates or head into the entertainment sector. Who knows whom you might meet there.

    IST is a game you can play on the move, as you do not have to use dice although a set of polyhedral dice is handy. You can instead, close your eyes and place a pen on a chart and generate a result that way.

    Digital Copies are included with the Paper Back Edition

    £7.99

    30 in stock (can be backordered)

    Intergalactic Space Trader (IST) – Paperback

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  • £2.99

    Murder at Morley Workshop – A D&D 5e Winter One Shot Adventure for Levels 1-3.

    Set in a frontier town, nestled on a snowy plain, the Murder at Morley’s Workshop is a winter one shot adventure for DnD 5e. Positioned at the edge of the village, next to an ancient woodland, Morley’s workshop is the focus of a grisly crime. A man driven by savage hatred murders his cousin. The resulting spilling of blood, combined with the man’s malice, calls forth a vicious Fey creature from the crimson pool. In turn this twisted magic then beacons a crazed animal from the dark wood beyond. The party of adventurers are called to the location as the town alarm goes up with the sighting of the giant bear at the workshop. It is prowling around the building and the large workshop door appears to be open…

    The Adventure Overview

    There are three main elements to the adventure. Firstly the players must deal with the bear that has become crazed and will not let them enter the building. Secondly inside is a crime scene, a murder has taken place. Morley is hiding in the building. Thirdly an evil Red Cap has emerged from the blood and is holed up in the workshop having already devoured the victim and bathed in his blood. The players must solve the murder, defeat or repel the bear and take on the Red Cap.

    £2.99

    Murder at Morley – Digital Version

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  • £60.00

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

    £60

    19 in stock

    Rad Zone Totality – Box Set

    £60.00 Add to basket
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  • £12.99

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

    £12.99

    Rad Zone Totality – Digital Bundle

    £12.99 Add to basket
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  • £7.99

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

    Rad Zone Totality – Digital Version

    £7.99 Add to basket
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  • £35.00

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

    23 in stock

    Rad Zone Totality – Hardback Version

    £35.00 Add to basket
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  • £21.99

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

    £21.99

    20 in stock

    Rad Zone Totality – Paperback Bundle

    £21.99 Add to basket
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  • £15.00

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

    47 in stock

    Rad Zone Totality – Paperback Version

    £15.00 Add to basket
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  • £3.00

    The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.

    Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.

    £3.00

    28 in stock

    Rad Zone Totality – Printed Episode sheets.

    £3.00 Add to basket
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  • £2.99

    This is the second expansion of Rad Zone Totality and is designed to be used in conjunction with the core rules. It includes the search matrix for the Exhibition Centre and the building map. All the search matrix references for the map are included n the expansion, so this is a totally new location and map for your survivors.

     

    The Exhibition Centre search matrices are listed first. Search modifiers do not apply to all tables in the matrix: guidance is provided in the title of the table. Some of the tables are designed to increase the random nature of searching so may point you to another table. In the centre page and at the back of the book are the maps. They included large and smaller formats;  giving two print options.

     

    Situation

    You have discovered a large building which appears to be an Exhibition Centre. There could be useful loot inside, but you can see from the outside that there has already been some looting and it looks like there may even be people living within the structure. However, there could potentially be supplies and handy equipment for the bunker.

     

    You may now select the Exhibition Centre when out on mission!

    £4.99

    Rad Zone Totality Exhibition Centre Expansion – Digital Only

    £2.99 Add to basket
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  • £4.99

    This is the second expansion of Rad Zone Totality and is designed to be used in conjunction with the core rules. It includes the search matrix for the Exhibition Centre and the building map. All the search matrix references for the map are included n the expansion, so this is a totally new location and map for your survivors.

     

    The Exhibition Centre search matrices are listed first. Search modifiers do not apply to all tables in the matrix: guidance is provided in the title of the table. Some of the tables are designed to increase the random nature of searching so may point you to another table. In the centre page and at the back of the book are the maps. They included large and smaller formats;  giving two print options.

     

    Situation

    You have discovered a large building which appears to be an Exhibition Centre. There could be useful loot inside, but you can see from the outside that there has already been some looting and it looks like there may even be people living within the structure. However, there could potentially be supplies and handy equipment for the bunker.

     

    You may now select the Exhibition Centre when out on mission!

    £4.99

    20 in stock

    Rad Zone Totality Exhibition Centre Expansion – Paperback booklet

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  • £2.99

    This is the first expansion of Rad Zone Totality and is designed to be used in conjunction with the core rules. It includes the search matrix for the Science Laboratory and the building map. All the search matrix references for the map are included n the expansion, so this is a totally new location and map for your survivors.

     

    The Science Lab (SCL) search matrices are listed first. Search modifiers do not apply to all tables in the matrix: guidance is provided in the title of the table. Some of the tables are designed to increase the random nature of searching so may point you to another table. At the back of the book are the maps. They included large and smaller formats; on half pages to be stuck together and on a full page giving two print options. Because this is a digital product these pages can be printed individually.

     

    Situation

     

    You have discovered a large building which appears to be a science centre or laboratory. There could be useful loot inside, but you can see from the outside that there has already been some looting and it looks like there may even be people living within the structure. However, there could potentially be medical supplies and handy equipment for the bunker.

     

    You may now select the Science Laboratory when out on mission!

    £2.99

    Rad Zone Totality Science Lab Expansion – Digital Only

    £2.99 Add to basket
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  • £4.99

    This is the first expansion of Rad Zone Totality and is designed to be used in conjunction with the core rules. It includes the search matrix for the Science Laboratory and the building map. All the search matrix references for the map are included n the expansion, so this is a totally new location and map for your survivors.

     

    The Science Lab (SCL) search matrices are listed first. Search modifiers do not apply to all tables in the matrix: guidance is provided in the title of the table. Some of the tables are designed to increase the random nature of searching so may point you to another table. At the back of the book are the maps. They included large and smaller formats; on half pages to be stuck together and on a full page giving two print options. Because this is a digital product these pages can be printed individually.

     

    Situation

     

    You have discovered a large building which appears to be a science centre or laboratory. There could be useful loot inside, but you can see from the outside that there has already been some looting and it looks like there may even be people living within the structure. However, there could potentially be medical supplies and handy equipment for the bunker.

     

    You may now select the Science Laboratory when out on mission!

    £4.99

    81 in stock

    Rad Zone Totality Science Lab Expansion – Paperback booklet

    £4.99 Add to basket
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  • £14.99

    Trade Nation is a family card game of collecting and selling resources whilst affecting market values. Collect and sell sets of resources and create an active market that is tipped in your favour. Whilst at the same time prevent the other players from gaining the upper hand, by devaluing resources they appear to be collecting. The player who has gained the most points when all resources have been sold, during and at the end of the game, is the winner.

    £14.99

    100 in stock

    Trade Nations – A Family Card Game

    £14.99 Add to basket
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