Alien Sanctuary – A Sci-fi Tabletop Eco Tycoon Game
Alien Sanctuary is a Roll and Write, Print and Play game where you mange a sanctuary for aliens to come for treatment and rehabilitation before being returned to their own world.
This 50 page booklet contains the rules needed to play. as well as a selection of tables and 10 Alien profile cards. There are also three main sanctuary operation sheets and an optional narrative sheet to help you manage the coming and goings of your aliens.
There has been a breakthrough in jump gate technology and the International Federation of Humans (IFH) has opened a jump gate to a distant star system know as Eridanus. It has three inhabited planets, one of which has two inhabited moons. The bounty has been beyond imagining. The land is rich and the aliens encountered are not sentient. These new worlds are now being colonised and you know there is are problems with such advancements. Such as the injuries sustained by some of the alien species during the colonisation process. As part of the Galactic Responsibility Treaty – these aliens must be looked after and given a place to recover. Your role is to set up on such place where aliens can be housed, healed and then released back into their own world. You have some initial funding, but the sanctuary will need to become a self sustaining enterprise.
Alien Sanctuary has tycoon style management mechanics built in where you spend, gain income and build upgrades. While looking after an ever increasing number of aliens.
Additional information
Weight
250 g
Dimensions
21 × 15 × 0.5 cm
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Alien Sanctuary – Phase Four Expansion Booklet expands the narrative of the core Alien Sanctuary Game. It tags on a phase 4 to the turn which naturally follows of from phase 3. It consists of potential events that can reward or penalise. It will often have an impact on your aliens or the sanctuary. There are also additional Ranger Drone upgrades and even a new Alien! But one you do not want in your sanctuary.
Alien Sanctuary – Phase Four Expansion Booklet expands the narrative of the core Alien Sanctuary Game. It tags on a phase 4 to the turn which naturally follows of from phase 3. It consists of potential events that can reward or penalise. It will often have an impact on your aliens or the sanctuary. There are also additional Ranger Drone upgrades and even a new Alien! But one you do not want in your sanctuary.
Alien Sanctuary – A Sci-fi Tabletop Eco Tycoon Game
Alien Sanctuary is a Roll and Write, Print and Play game where you mange a sanctuary for aliens to come for treatment and rehabilitation before being returned to their own world.
This 50 page booklet contains the rules needed to play. as well as a selection of tables and 10 Alien profile cards. There are also three main sanctuary operation sheets and an optional narrative sheet to help you manage the coming and goings of your aliens.
Alien Sanctuary – A Sci-fi Tabletop Eco Tycoon Game
Alien Sanctuary is a Roll and Write, Print and Play game where you mange a sanctuary for aliens to come for treatment and rehabilitation before being returned to their own world.
This 50 page booklet contains the rules needed to play. as well as a selection of tables and 10 Alien profile cards. There are also three main sanctuary operation sheets and an optional narrative sheet to help you manage the coming and goings of your aliens.
Alien Sanctuary – A Sci-fi Tabletop Eco Tycoon Game
Alien Sanctuary is a Roll and Write, Print and Play game where you mange a sanctuary for aliens to come for treatment and rehabilitation before being returned to their own world.
This 50 page booklet contains the rules needed to play. as well as a selection of tables and 10 Alien profile cards. There are also three main sanctuary operation sheets and an optional narrative sheet to help you manage the coming and goings of your aliens.
Alien Sanctuary game cards are designed to be used in conjunction with Alien Sanctuary a Tabletop Eco Tycoon Game in which you manage a sanctuary where aliens comes for treatment and rehabilitation before being returned to their home world.
Alien Sanctuary A6 laminated crib sheet is designed to be used in conjunction with Alien Sanctuary a Tabletop Eco Tycoon Game in which you manage a sanctuary where aliens comes for treatment and rehabilitation before being returned to their home world.
This is the second expansion of Rad Zone Totality and is designed to be used in conjunction with the core rules. It includes the search matrix for the Exhibition Centre and the building map. All the search matrix references for the map are included n the expansion, so this is a totally new location and map for your survivors.
The Exhibition Centre search matrices are listed first. Search modifiers do not apply to all tables in the matrix: guidance is provided in the title of the table. Some of the tables are designed to increase the random nature of searching so may point you to another table. In the centre page and at the back of the book are the maps. They included large and smaller formats; giving two print options.
Situation
You have discovered a large building which appears to be an Exhibition Centre. There could be useful loot inside, but you can see from the outside that there has already been some looting and it looks like there may even be people living within the structure. However, there could potentially be supplies and handy equipment for the bunker.
You may now select the Exhibition Centre when out on mission!
The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.
Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.
2D6 Dungeon is a classic-style dungeon crawl, print & play, roll-and-write game designed for solo play. You explore randomly generated dungeon rooms, fight creatures, and collect treasure as you gain experience and levels and strive to become a legendary adventurer. Every adventure and dungeon is unique.
You are an adventurer who has that special quality that marks you out as exceptional. You have heard that there is a dungeon located nearby and, after searching, have discovered the entrance. This is your opportunity to make your fortune and, although you know the challenges ahead will be difficult, you sense you have what it takes to become a legend.
Adventurers are known to have braved the caves for many reasons. To help rid the land of the creatures that might venture out at night or to find treasure to support their growing domains. Others enter to raise their level before they venture back into the main undefeated dungeon that plagues the land.
This is the Lairs Expansion for 2D6 Dungeon and features the rules and tables for the Infernal Caves and Sunken Swamp. To play the Lairs Expansion you will need the 2D6 Dungeon Core Rules. You will also need the Tables Codex as some of the tables referenced in this expansion are found there.
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