The Morley Adventures – Three One Shot Adventures for 5e – Digital Version
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Murder at Morley Workshop – A D&D 5e Winter One Shot Adventure for Levels 1-3.
Set in a frontier town, nestled on a snowy plain, the Murder at Morley’s Workshop is a winter one shot adventure for DnD 5e. Positioned at the edge of the village, next to an ancient woodland, Morley’s workshop is the focus of a grisly crime. A man driven by savage hatred murders his cousin. The resulting spilling of blood, combined with the man’s malice, calls forth a vicious Fey creature from the crimson pool. In turn this twisted magic then beacons a crazed animal from the dark wood beyond. The party of adventurers are called to the location as the town alarm goes up with the sighting of the giant bear at the workshop. It is prowling around the building and the large workshop door appears to be open…
Return to Morley Workshop – A D&D 5e Winter One Shot Adventure for Levels 1-3.
After the events of Murder at Morley’s workshop the village committee have decided that something needs to be done about the portal as it poses a threat to the safety of their homes. At first the forest was ruled to be out of bounds which seemed straight forward enough and most people adhered to the rules. But one night a group of youths ventured into the darkness and found that the portal had become unstable and ripped a permanent passage from the Material Plain onto the Feywild. Beyond they could see another forest but one that was very different. It was dark, ancient and twisted, overrun with copper flecked mushrooms and purple veins ran through the looming trunks, Its magical presence struck fear into their hearts. They fled but not before two of the three were taken by an unidentified beast, that charged them from the portal. The third and last escaped and raved for days about what had happened. That is when is started, so after people started going missing and the creatures from the wood were blamed for the disappearances. so they try to enlist the party of adventurers who helped them before.
Legacy of Morley Workshop – A D&D 5e Winter One Shot Adventure for Levels 1-3.
In this new adventure Morley has been found dead in his bedroom in his hunting lodge. The alarm was raised by the Drae Bowlan, Morley’s Hunting Master who had arrived early that morning to prepare the guests for the hunt. Thinking it strange that Morley wasn’t at the breakfast table she searched finding her employer next to his bed, laying in a pool of blood.
The guests are still in bed when Drae informs them that they must stay, for she suspects one of them has murdered Morley. She sends a messenger to High Sheriff William Nuttall, who then contacts the players. But no sooner has she done this that a creature appears, breaks down the front door and smashes through the building to the bedroom to find Morley on the floor. Drae and the guests are driven back by the creature into the Guest Dormitory where they are now barricaded, fearful for their lives as bars on the windows prevent them from fleeing from the abomination.
The Morley Adventures campaign brings together three one shot DnD 5e adventure modules that are based around Morley’s Workshop, a cursed location in a frontier town. The first two adventures have been previous published digitally and the third Legacy of Morley’s Workshop is a new one shot.
Includes:
Murder at Morley’s Workshop
Return to Morley’s Workshop
Legacy at Morley’s Workshop
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Dark Force Incursion is a solo game where the player has to reclaim the defensive forts in his land from an invading Dark Force. It is played on a single sheet of paper and with the use of a six sided dice the player plots his route across the hex grid map. Obstacles will be encountered and battles lost. The aim of the game is to claim back more than half of the forts on the map. The number will vary based upon the map, but ultimately if the Dark Force defends half or more of the forts on the map you have lost. You can claim a fort tile by placing one of your armies on it. This must be achieved before the dark force amasses 25 armies. If the dark force raises 25 armies before you reclaim the forts, they have contained your rebellion and the war is lost.
Every game of Dark Force Incursion tells a story of battle and conflict. This is the strength of the game. You can see your own attempt at saving your lands and the resulting narrative, a series of encounters that often have dramatic outcomes.
This is the first expansion of Rad Zone Totality and is designed to be used in conjunction with the core rules. It includes the search matrix for the Science Laboratory and the building map. All the search matrix references for the map are included n the expansion, so this is a totally new location and map for your survivors.
The Science Lab (SCL) search matrices are listed first. Search modifiers do not apply to all tables in the matrix: guidance is provided in the title of the table. Some of the tables are designed to increase the random nature of searching so may point you to another table. At the back of the book are the maps. They included large and smaller formats; on half pages to be stuck together and on a full page giving two print options. Because this is a digital product these pages can be printed individually.
Situation
You have discovered a large building which appears to be a science centre or laboratory. There could be useful loot inside, but you can see from the outside that there has already been some looting and it looks like there may even be people living within the structure. However, there could potentially be medical supplies and handy equipment for the bunker.
You may now select the Science Laboratory when out on mission!
This is the second expansion of Rad Zone Totality and is designed to be used in conjunction with the core rules. It includes the search matrix for the Exhibition Centre and the building map. All the search matrix references for the map are included n the expansion, so this is a totally new location and map for your survivors.
The Exhibition Centre search matrices are listed first. Search modifiers do not apply to all tables in the matrix: guidance is provided in the title of the table. Some of the tables are designed to increase the random nature of searching so may point you to another table. In the centre page and at the back of the book are the maps. They included large and smaller formats; giving two print options.
Situation
You have discovered a large building which appears to be an Exhibition Centre. There could be useful loot inside, but you can see from the outside that there has already been some looting and it looks like there may even be people living within the structure. However, there could potentially be supplies and handy equipment for the bunker.
You may now select the Exhibition Centre when out on mission!
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