Alien Sanctuary game cards are designed to be used in conjunction with Alien Sanctuary a Tabletop Eco Tycoon Game in which you manage a sanctuary where aliens comes for treatment and rehabilitation before being returned to their home world.
Alien Sanctuary – A Sci-fi Tabletop Eco Tycoon Game
Alien Sanctuary is a Roll and Write, Print and Play game where you mange a sanctuary for aliens to come for treatment and rehabilitation before being returned to their own world.
This 50 page booklet contains the rules needed to play. as well as a selection of tables and 10 Alien profile cards. There are also three main sanctuary operation sheets and an optional narrative sheet to help you manage the coming and goings of your aliens.
Alien Sanctuary – A Sci-fi Tabletop Eco Tycoon Game
Alien Sanctuary is a Roll and Write, Print and Play game where you mange a sanctuary for aliens to come for treatment and rehabilitation before being returned to their own world.
This 50 page booklet contains the rules needed to play. as well as a selection of tables and 10 Alien profile cards. There are also three main sanctuary operation sheets and an optional narrative sheet to help you manage the coming and goings of your aliens.
Alien Sanctuary – A Sci-fi Tabletop Eco Tycoon Game
Alien Sanctuary is a Roll and Write, Print and Play game where you mange a sanctuary for aliens to come for treatment and rehabilitation before being returned to their own world.
This 50 page booklet contains the rules needed to play. as well as a selection of tables and 10 Alien profile cards. There are also three main sanctuary operation sheets and an optional narrative sheet to help you manage the coming and goings of your aliens.
Alien Sanctuary – A Sci-fi Tabletop Eco Tycoon Game
Alien Sanctuary is a Roll and Write, Print and Play game where you mange a sanctuary for aliens to come for treatment and rehabilitation before being returned to their own world.
This 50 page booklet contains the rules needed to play. as well as a selection of tables and 10 Alien profile cards. There are also three main sanctuary operation sheets and an optional narrative sheet to help you manage the coming and goings of your aliens.
Alien Sanctuary A6 laminated crib sheet is designed to be used in conjunction with Alien Sanctuary a Tabletop Eco Tycoon Game in which you manage a sanctuary where aliens comes for treatment and rehabilitation before being returned to their home world.
Alien Sanctuary – Phase Four Expansion Booklet expands the narrative of the core Alien Sanctuary Game. It tags on a phase 4 to the turn which naturally follows of from phase 3. It consists of potential events that can reward or penalise. It will often have an impact on your aliens or the sanctuary. There are also additional Ranger Drone upgrades and even a new Alien! But one you do not want in your sanctuary.
Alien Sanctuary – Phase Four Expansion Booklet expands the narrative of the core Alien Sanctuary Game. It tags on a phase 4 to the turn which naturally follows of from phase 3. It consists of potential events that can reward or penalise. It will often have an impact on your aliens or the sanctuary. There are also additional Ranger Drone upgrades and even a new Alien! But one you do not want in your sanctuary.
The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.
Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.
This is the second expansion of Rad Zone Totality and is designed to be used in conjunction with the core rules. It includes the search matrix for the Exhibition Centre and the building map. All the search matrix references for the map are included n the expansion, so this is a totally new location and map for your survivors.
The Exhibition Centre search matrices are listed first. Search modifiers do not apply to all tables in the matrix: guidance is provided in the title of the table. Some of the tables are designed to increase the random nature of searching so may point you to another table. In the centre page and at the back of the book are the maps. They included large and smaller formats; giving two print options.
Situation
You have discovered a large building which appears to be an Exhibition Centre. There could be useful loot inside, but you can see from the outside that there has already been some looting and it looks like there may even be people living within the structure. However, there could potentially be supplies and handy equipment for the bunker.
You may now select the Exhibition Centre when out on mission!
The Haunted House expansion is based in the same world as the rest of the 2D6 Dungeon and although the Haunted House theme is often seen in modern contexts, in this situation it is placed in the fantasy world of Coradine. This time though, rather than playing an adventurer, you play the town constable and have been called to a house on the outskirts of town, where something strange is happening. As it happens, it is All Deaths’ Eve and locals want the site cleared so the evil does not spread to the rest of the village. They are calling it a haunting, an infestation of Low Magic, but who knows what creatures have taken up residence?”
This is the second expansion of Rad Zone Totality and is designed to be used in conjunction with the core rules. It includes the search matrix for the Exhibition Centre and the building map. All the search matrix references for the map are included n the expansion, so this is a totally new location and map for your survivors.
The Exhibition Centre search matrices are listed first. Search modifiers do not apply to all tables in the matrix: guidance is provided in the title of the table. Some of the tables are designed to increase the random nature of searching so may point you to another table. In the centre page and at the back of the book are the maps. They included large and smaller formats; giving two print options.
Situation
You have discovered a large building which appears to be an Exhibition Centre. There could be useful loot inside, but you can see from the outside that there has already been some looting and it looks like there may even be people living within the structure. However, there could potentially be supplies and handy equipment for the bunker.
You may now select the Exhibition Centre when out on mission!
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