The Blood Ritual has gripped the 1st and 2nd levels of the Dungeon. Murataynie calls to its followers and the Blood Ritual begins. Four types of enemy worshipers have been affected by this religious fervour becoming enhanced and full of rage. Consequently they are now stronger. Introducing 4 variant creature cards to spice up your 2D6 Dungeon adventure. This is an optional event to increase the difficulty of your level 1 and 2 encounters.
The 2D6 Blood Ritual Event Card is an A6 Postcard with 4 variant creature cards to go with 2D6 Dungeon. These cards are intended for use in Level 1 and 2 of the dungeon.
The Forest Infection Event Card can also be found here:
The world faces a terrible apocalypse. Without warning the sun’s radiation spiked to alarming levels and under this relentless and deadly barrage humanity succumbed. People fell ill, millions died, populations moved underground into fortified Rad Bunkers. Many plants and animals perished, and society collapsed. Food and clean water were rationed until people began to starve, and martial law was replaced by irradiated outlaws and bandits roaming the surface in their pain induced craze.
Rad Zone Totality is a roll and write, print and play, set in a harsh dystopian future where you manage a group of survivors. They live in a Rad Bunker and strive to keep their home stocked with food, water, medical supplies, fuel, equipment and raw materials. They must go on dangerous missions, salvage these much-needed items from the city and at the same time avoid bandits that roam the land in their radiation induced craze. On top of this they must be quick to avoid taking a dangerous dose of radiation.
2D6 Dungeon Lair Expansion Vol 2 – the adventure continues…
Most mine shafts that are found in the land have collapsed and cannot be entered. But the Ancient Mine Shaft was well established and has a complex network of deep rooms on three levels. These abandoned locations are feared by locals and can be a place where subterranean creatures have penetrated or sought shelter and must be cleared to remove the threat to the land.
In the west of Adrumar, in the region that borders the Heartland, are the Basins of Adrumar. They were formed by an earthquake many centuries ago when rock formations were revealed by sinking sands. They are a network of open top rooms set in uneven sandstone chambers sculpted by Kaladear herself during the creation of the world.
2D6 Realm is the overland expansion for 2D6 Dungeon, the dungeon crawler designed by Toby Lancaster. You will need the original 2D6 Dungeon Core Rules to play this expansion even though there are many unique rules herein. This is a roll and write, print and play, solo player game.
The 2D6 Realm rule book begins with an outline of the setting, followed by the rules and the tables to generate the world within which your adventurer explores and lives. There are many tables to expand the narrative and new sheets that help you manage a realm in which you can also construct buildings to generate an income and work to wards better weapons and equipment. There is also an extensive Lore section that can be used to inject more narrative into your adventure.
This is the second expansion of Rad Zone Totality and is designed to be used in conjunction with the core rules. It includes the search matrix for the Exhibition Centre and the building map. All the search matrix references for the map are included n the expansion, so this is a totally new location and map for your survivors.
The Exhibition Centre search matrices are listed first. Search modifiers do not apply to all tables in the matrix: guidance is provided in the title of the table. Some of the tables are designed to increase the random nature of searching so may point you to another table. In the centre page and at the back of the book are the maps. They included large and smaller formats;Â giving two print options.
Situation
You have discovered a large building which appears to be an Exhibition Centre. There could be useful loot inside, but you can see from the outside that there has already been some looting and it looks like there may even be people living within the structure. However, there could potentially be supplies and handy equipment for the bunker.
You may now select the Exhibition Centre when out on mission!
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